10 – Goal Analysis and Future Updates

Goals serve as acceptance criteria during evaluation … Must set goals that we will aim for the product to achieve. Prototype Testing Results The results of user testing for our v2 prototype were as follows. A reminder that seconds indicates how long it took to complete the task, while interactions is how many taps/scrolls/swipes the user made while Read more about 10 – Goal Analysis and Future Updates[…]

9 – v2 Prototype and User Testing

There should be one or more design iterations following the initial prototype. Ensure you include screenshots documenting the evolution of your prototypes and explain the rationale for the changes from one revision to the next.  Production Based on our personas and task descriptions, a new prototype (v2) was created. This was a more high-fidelity version, created using Photoshop and Read more about 9 – v2 Prototype and User Testing[…]

Research: Mobizen Screen Recording

As the team searched for software that would allow full screen recordings of our user tests, Graham found Mobizen Screen Recorder.  It lets you do the following: 1. Record the screen of your Android mobile device >>> 1080P Resolution, 12.0Mbps Quality, 60 FPS. 2. Capture background audio using the phone’s microphone. 3. Edit and save a MP4 movie to your Read more about Research: Mobizen Screen Recording[…]

8 – Goal Setting

Goals serve as acceptance criteria during evaluation … Must set goals that we will aim for the product to achieve Introduction When collecting data to inform and improve website usability, best practices suggest a mix of qualitative and quantitative approaches to effectively capture a more holistic perspective. Qualitative goals are unquantified design goals that can be useful Read more about 8 – Goal Setting[…]